Habbo Credits: Habbo – A Legend Still Standing

What is Habbo? Formerly known as Habbo Hotel, Habbo is a social networking website and online community owned and operated by Sulake. With a demographic aimed at teenagers, Habbo allows the social interaction of players through in-game avatars called Habbos through chatting and mini-gaming. The location is in a large and perpetually expanding hotel where rooms can be customized by players through a number of many room furni (furniture) where they can share their creativity, serving as a talking piece between people.

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Habbo’s been around for a very long time and has experienced its own share of troubles and prime awesomeness.

Habbo Credits: Gameplay

Habbo is a completely social game and there are so many ways for a player to experience it. Most gameplay in Habbo occurs within the actual titular hotel that makes use of a Flash client in order to operate. In this client, players can then start to chat with one another, play use-generated games, create rooms, trade credits and furni with each other, and, of course, the inevitable roleplay.

Roleplay is Habbo’s biggest draw because one can act and speak the way they want without consequence. This is because of the anonymity that their avatars grant them, letting some players even partake in very promiscuous contextual activities. There are all sorts of weirdos and amazing people in this game, it’s just hard to tell at first glance.

Players communicate with each other by typing what they want to say. Their words appear in the hotel inside a speech bubble with their username and Habbo’s head. Movement is achieved by moving the cursor and clicking on a tile in a room. Friends can be made by clicking on another person’s Habbo and sending a friend request, which they can either accept or decline. If accepted, the two have the ability to follow one another (commonly known as “stalking”) and have private conversations via the console.

Getting around the hotel makes use of the Navigator system. This system allows other players to travel to other rooms in a blink of an eye. Serving also as transportation, the Navigator describes the information about the rooms players can head for, indicating the user-made descriptions, how many people are online there, privacy settings, and even if players have set up their own local event.

Habbo has an extremely large community worldwide and a lot of folks have created many special relationships through this iconic game. Habbo credits, furni, and a lot of other fun stuff can be traded by players and the game can ever serve as a platform for transferring files to one another. It’s an interesting game where the only content ever created are those made by the users themselves.