The Swamp of No Hope is a vast marsh, extending from the southeast corner of Cabilis far to the east. After the fall of the Iksar Empire, the Frogloks, ancient enemies of the Iksar, retook the swamp and made it their home, building a massive town deep within the swamp and near to the spring that feeds it all. From there they, to this day, retain control over the swamp, despite frequent conflicts with the Iksar of Cabilis, who occasionally take them as slaves.
Entering the Danger Zone for EverQuest Platinum
Overall, the swamp is not very dangerous to travel through if you are careful and keep your eyes open. The only aggressive creatures are banished Iksar and skeletons, both of which stick out like a sore thumb in the green swamp, and the Frogloks, which you can usually hear coming from quite a ways away. The problem comes when traveling through the swamp quickly, where it is easy to come over the crest of a hill or through the dense underbrush and run directly into one of these creatures. This is especially dangerous anywhere outside of the safer area near Cabilis, as many of the Frogloks and banished Iksar are at least in their teens in levels.
That being said, fighting in the swamp is actually quite dangerous. There are a lot of wandering monsters for EverQuest Platinum, especially in the area near Frogtown where the Frogloks are constantly wandering, but the same problem exists in all places. It is very difficult to find a place to fight monsters where others will not walk by and join in the fight, and any group hunting here has to be prepared for that.
Benefits and EverQuest Platinum you can earn
The items in this zone are probably the most beneficial items in the game for this level range. Skimming through the listing reveals mainstays of high-priced auctions. This is also a great area for experience for higher level characters. It is also something of a training ground for fighting in the higher level dungeons on EverQuest for EverQuest Platinum, as the skills that you develop here for advanced grouping are absolutely essential when you move to the even more dangerous dungeons.